XCOMRL

For Science!

by Kyzrati on 20140209 , under

R8--yet another release, and so soon! Not nearly as substantial as the last, but essential if you like working with text.

It turns out the txt file export method used in R7 was pretty useless when dealing with extended ASCII characters, so it's been re-coded to produce unicode (UTF-8) instead.

Part of what got me looking more into text encoding was a little experiment in the form of yet another export format (seven now!): BBCode. This one's a bit unusual, but maybe someone could use it for forum games. While it may be somewhat limiting compared to simply exporting a .png and uploading that, I'm sure there are other creative uses for it out there...

BBCode output currently only supports ASCII and foreground color since there is no standardized background color tag for BBCode, though I could add a configurable background color tag option if there's demand. See the last Appendix in the manual for more about exporting to BBCode.

To use BBCode just hit Ctrl-b to export the txt file, then copy the contents of that file to your forum post. Ideally it would directly load the data into the OS clipboard, but REXPaint doesn't implement external clipboard integration at this point.

Example: An old drawing of a heavy plasma gun for X@COM as it appears in 1) REXPaint, 2) a text file (txt), and 3) a forum (BBCode!)
0 comments more...

0 comments

Post a Comment

Note: Only a member of this blog may post a comment.

Powered by Blogger.